LivingSceneDocs
Getting started

Your first scene

Describe what you want, then shape it by hand — a walkthrough of the starter deck.

You don't lay out boxes in LivingScene. You describe the scene you want, and then shape what comes back — by asking for more, or by reaching in and changing it yourself.

The fastest way to learn both halves is on the deck that's already open.

What's on screen

Your first launch opens a starter deck of three scenes: Welcome, Revenue by quarter, and Make it yours. They're ordinary scenes with nothing special about them — change them, reorder them, or delete them as you like.

The deck bar across the top switches decks and holds everything that applies to the whole deck. The chat sits alongside your scene. The panel beside it shows whatever you have selected.

Change something by asking

In the chat, type what you want and press (Ctrl on Windows and Linux):

Make the Revenue by quarter chart show four quarters, and warm up the colours.

The scene updates in place. You can keep going in the same breath — "make the headline land harder", "calmer", "pull last year in for comparison". Each pass edits the living scene; nothing is ever flattened into a picture you'd have to redraw.

Change something by hand

Click any part of a scene and the panel shows what you can adjust — wording, size, colour, spacing. Change it there and the scene updates as you go. Nothing selected yet? The panel says so: "Nothing selected. Click anything on your scene to change it."

Shift-click to pick more than one, and an Arrange section appears for aligning them or spacing them evenly.

Some parts are one of a kind and are marked Custom — you can move, reorder, duplicate, or remove them, and the panel offers Make editable when it can turn one into something you can adjust directly. When it can't, ask in the chat instead.

Add a scene, and find your way around

Press I to add something to the current scene, or ask the chat for a whole new one. (On a scene built as a single piece there's nothing for I to add into, and it won't do anything — ask in the chat instead.)

Press L for the Outline — everything on the scene, including the parts you can't click directly. Press O to light up every custom part at once. Both are ways of looking, so they work whether or not something is selected.

Anything you change can be undone with Z, and the button says what it will undo rather than just Undo — including the words you used when you asked for it.

Present it

Hit Present. A fullscreen window opens — on your second display if you have one — and your main window becomes the speaker console, with the current scene, what's next, your notes, and a timer.

Move with or Space, back with , and stop with Esc.

Where to go next

On this page